package main import ( "time" ) type State int const ( CoreZombie State = iota + 1 Zombie InfectedHuman Human Dead ) type Player struct { id int `json:"id"` name string `json:"name"` state State `json:"state"` pin string `json:"pin"` infection_time time.Time `json:"infection_time"` kills int `json:"kills"` last_kill time.Time `json:"last_kill"` }