From 6ff19945b9f8efe519ae8904a74797ca8812ec23 Mon Sep 17 00:00:00 2001 From: Malachy Byrne Date: Fri, 14 Jun 2024 19:03:12 +0100 Subject: [PATCH] Add basic classes --- .gitignore | 400 ++++++++++++++++++ .../characters/PlayerCharacterTest.cs | 46 ++ pflib-net.Tests/pflib-net.Tests.csproj | 20 + pflib-net/characters/ICharacter.cs | 17 + pflib-net/characters/PlayerCharacter.cs | 29 ++ pflib-net/characters/internals/Stats.cs | 34 ++ .../proficiencies/ArmorProficiency.cs | 18 + .../internals/proficiencies/IProficiency.cs | 6 + .../proficiencies/ProficiencyTypes.cs | 35 ++ .../proficiencies/ProficiencyValues.cs | 10 + pflib-net/conditions/ICondition.cs | 6 + pflib-net/pflib-net.csproj | 10 + 12 files changed, 631 insertions(+) create mode 100644 .gitignore create mode 100644 pflib-net.Tests/characters/PlayerCharacterTest.cs create mode 100644 pflib-net.Tests/pflib-net.Tests.csproj create mode 100644 pflib-net/characters/ICharacter.cs create mode 100644 pflib-net/characters/PlayerCharacter.cs create mode 100644 pflib-net/characters/internals/Stats.cs create mode 100644 pflib-net/characters/internals/proficiencies/ArmorProficiency.cs create mode 100644 pflib-net/characters/internals/proficiencies/IProficiency.cs create mode 100644 pflib-net/characters/internals/proficiencies/ProficiencyTypes.cs create mode 100644 pflib-net/characters/internals/proficiencies/ProficiencyValues.cs create mode 100644 pflib-net/conditions/ICondition.cs create mode 100644 pflib-net/pflib-net.csproj diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..7d3f840 --- /dev/null +++ b/.gitignore @@ -0,0 +1,400 @@ +### VisualStudio template +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Mono auto generated files +mono_crash.* + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +[Ww][Ii][Nn]32/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ +[Ll]ogs/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUnit +*.VisualState.xml +TestResult.xml +nunit-*.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# ASP.NET Scaffolding +ScaffoldingReadMe.txt + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.tlog +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Coverlet is a free, cross platform Code Coverage Tool +coverage*.json +coverage*.xml +coverage*.info + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. Comment the next line if you want to +# checkin your Azure Web App publish settings, but sensitive information contained +# in these scripts will be unencrypted +PublishScripts/ + +# NuGet Packages +*.nupkg +# NuGet Symbol Packages +*.snupkg +# The packages folder can be ignored because of Package Restore +**/[Pp]ackages/* +# except build/, which is used as an MSBuild target. +!**/[Pp]ackages/build/ +# Uncomment if necessary however generally it will be regenerated when needed +#!**/[Pp]ackages/repositories.config +# NuGet v3's project.json files produces more ignorable files +*.nuget.props +*.nuget.targets + +# Microsoft Azure Build Output +csx/ +*.build.csdef + +# Microsoft Azure Emulator +ecf/ +rcf/ + +# Windows Store app package directories and files +AppPackages/ +BundleArtifacts/ +Package.StoreAssociation.xml +_pkginfo.txt +*.appx +*.appxbundle +*.appxupload + +# Visual Studio cache files +# files ending in .cache can be ignored +*.[Cc]ache +# but keep track of directories ending in .cache +!?*.[Cc]ache/ + +# Others +ClientBin/ +~$* +*~ +*.dbmdl +*.dbproj.schemaview +*.jfm +*.pfx +*.publishsettings +orleans.codegen.cs + +# Including strong name files can present a security risk +# (https://github.com/github/gitignore/pull/2483#issue-259490424) +#*.snk + +# Since there are multiple workflows, uncomment next line to ignore bower_components +# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) +#bower_components/ + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file +# to a newer Visual Studio version. Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm +ServiceFabricBackup/ +*.rptproj.bak + +# SQL Server files +*.mdf +*.ldf +*.ndf + +# Business Intelligence projects +*.rdl.data +*.bim.layout +*.bim_*.settings +*.rptproj.rsuser +*- [Bb]ackup.rdl +*- [Bb]ackup ([0-9]).rdl +*- [Bb]ackup ([0-9][0-9]).rdl + +# Microsoft Fakes +FakesAssemblies/ + +# GhostDoc plugin setting file +*.GhostDoc.xml + +# Node.js Tools for Visual Studio +.ntvs_analysis.dat +node_modules/ + +# Visual Studio 6 build log +*.plg + +# Visual Studio 6 workspace options file +*.opt + +# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) +*.vbw + +# Visual Studio 6 auto-generated project file (contains which files were open etc.) +*.vbp + +# Visual Studio 6 workspace and project file (working project files containing files to include in project) +*.dsw +*.dsp + +# Visual Studio 6 technical files +*.ncb +*.aps + +# Visual Studio LightSwitch build output +**/*.HTMLClient/GeneratedArtifacts +**/*.DesktopClient/GeneratedArtifacts +**/*.DesktopClient/ModelManifest.xml +**/*.Server/GeneratedArtifacts +**/*.Server/ModelManifest.xml +_Pvt_Extensions + +# Paket dependency manager +.paket/paket.exe +paket-files/ + +# FAKE - F# Make +.fake/ + +# CodeRush personal settings +.cr/personal + +# Python Tools for Visual Studio (PTVS) +__pycache__/ +*.pyc + +# Cake - Uncomment if you are using it +# tools/** +# !tools/packages.config + +# Tabs Studio +*.tss + +# Telerik's JustMock configuration file +*.jmconfig + +# BizTalk build output +*.btp.cs +*.btm.cs +*.odx.cs +*.xsd.cs + +# OpenCover UI analysis results +OpenCover/ + +# Azure Stream Analytics local run output +ASALocalRun/ + +# MSBuild Binary and Structured Log +*.binlog + +# NVidia Nsight GPU debugger configuration file +*.nvuser + +# MFractors (Xamarin productivity tool) working folder +.mfractor/ + +# Local History for Visual Studio +.localhistory/ + +# Visual Studio History (VSHistory) files +.vshistory/ + +# BeatPulse healthcheck temp database +healthchecksdb + +# Backup folder for Package Reference Convert tool in Visual Studio 2017 +MigrationBackup/ + +# Ionide (cross platform F# VS Code tools) working folder +.ionide/ + +# Fody - auto-generated XML schema +FodyWeavers.xsd + +# VS Code files for those working on multiple tools +.vscode/* +!.vscode/settings.json +!.vscode/tasks.json +!.vscode/launch.json +!.vscode/extensions.json +*.code-workspace + +# Local History for Visual Studio Code +.history/ + +# Windows Installer files from build outputs +*.cab +*.msi +*.msix +*.msm +*.msp + +# JetBrains Rider +*.sln.iml + diff --git a/pflib-net.Tests/characters/PlayerCharacterTest.cs b/pflib-net.Tests/characters/PlayerCharacterTest.cs new file mode 100644 index 0000000..8727e0a --- /dev/null +++ b/pflib-net.Tests/characters/PlayerCharacterTest.cs @@ -0,0 +1,46 @@ +using System.Collections.Generic; +using NUnit.Framework; +using pflib_net.characters.internals.characters; +using pflib_net.characters.internals.characters.internals.proficiencies; + +namespace pflib_net.characters.internals.Tests.characters; + +[TestFixture] +[TestOf(typeof(PlayerCharacter))] +public class PlayerCharacterTest +{ + + [Test] + public void DamageReducesHp() + { + var stats = new Stats(0, 0, 0, 0, 0, 0); + var armorValues = new Dictionary + { + { ProficiencyTypes.Unarmored, ProficiencyValues.Expert }, + { ProficiencyTypes.LightArmor, ProficiencyValues.None }, + { ProficiencyTypes.MediumArmor, ProficiencyValues.None }, + { ProficiencyTypes.HeavyArmor, ProficiencyValues.None } + }; + var armorProficiency = new ArmorProficiency(armorValues); + var creature = new PlayerCharacter(50, stats, 5, armorProficiency); + creature.ResolveAttack(20, 20); + Assert.That(creature.GetHp(), Is.LessThan(50)); + } + + [Test] + public void AttackFailsOnMiss() + { + var stats = new Stats(0, 0, 0, 0, 0, 0); + var armorValues = new Dictionary + { + { ProficiencyTypes.Unarmored, ProficiencyValues.Expert }, + { ProficiencyTypes.LightArmor, ProficiencyValues.None }, + { ProficiencyTypes.MediumArmor, ProficiencyValues.None }, + { ProficiencyTypes.HeavyArmor, ProficiencyValues.None } + }; + var armorProficiency = new ArmorProficiency(armorValues); + var creature = new PlayerCharacter(50, stats, 5, armorProficiency); + creature.ResolveAttack(0, 50); + Assert.That(creature.GetHp(), Is.EqualTo(50)); + } +} \ No newline at end of file diff --git a/pflib-net.Tests/pflib-net.Tests.csproj b/pflib-net.Tests/pflib-net.Tests.csproj new file mode 100644 index 0000000..652b646 --- /dev/null +++ b/pflib-net.Tests/pflib-net.Tests.csproj @@ -0,0 +1,20 @@ + + + + net8.0 + pflib_net.Tests + + false + + + + + + + + + + + + + \ No newline at end of file diff --git a/pflib-net/characters/ICharacter.cs b/pflib-net/characters/ICharacter.cs new file mode 100644 index 0000000..a77f63b --- /dev/null +++ b/pflib-net/characters/ICharacter.cs @@ -0,0 +1,17 @@ +namespace pflib_net.characters.internals.characters; + +public interface ICharacter +{ + /// + /// Resolve an attack against the character's AC and deal damage appropriately + /// + /// + /// + public void ResolveAttack(int roll, int damage); + + /// + /// Return the HP of the character + /// + /// + public int GetHp(); +} \ No newline at end of file diff --git a/pflib-net/characters/PlayerCharacter.cs b/pflib-net/characters/PlayerCharacter.cs new file mode 100644 index 0000000..736e5e4 --- /dev/null +++ b/pflib-net/characters/PlayerCharacter.cs @@ -0,0 +1,29 @@ +using pflib_net.characters.internals.characters.internals.proficiencies; + +namespace pflib_net.characters.internals.characters; + +public class PlayerCharacter(int hp, Stats stats, int level, ArmorProficiency armorProficiency) + : ICharacter +{ + private int Hp { get; set; } = hp; + private Stats Stats { get; set; } = stats; + private int Level { get; set; } = level; + private ArmorProficiency ArmorProficiency { get; set; } = armorProficiency; + private HashSet Conditions { get; set; } = []; + + public void ResolveAttack(int roll, int damage) + { + if (roll < GetAc()) return; + Hp -= damage; + } + + private int GetAc() + { + return 10 + Stats.GetDexterity() + ArmorProficiency.GetValue(ProficiencyTypes.Unarmored, Level); + } + + public int GetHp() + { + return Hp; + } +} \ No newline at end of file diff --git a/pflib-net/characters/internals/Stats.cs b/pflib-net/characters/internals/Stats.cs new file mode 100644 index 0000000..5074a72 --- /dev/null +++ b/pflib-net/characters/internals/Stats.cs @@ -0,0 +1,34 @@ +namespace pflib_net.characters.internals; + +public class Stats +{ + private int Strength { get; set; } + + private int Dexterity { get; set; } + + private int Constitution { get; set; } + + private int Intelligence { get; set; } + private int Wisdom { get; set; } + private int Charisma { get; set; } + + public Stats(int strength, int dexterity, int constitution, int intelligence, int wisdom, int charisma) + { + Strength = strength; + Dexterity = dexterity; + Constitution = constitution; + Intelligence = intelligence; + Wisdom = wisdom; + Charisma = charisma; + } + + public int GetStrength() + { + return Strength; + } + + public int GetDexterity() + { + return Dexterity; + } +} \ No newline at end of file diff --git a/pflib-net/characters/internals/proficiencies/ArmorProficiency.cs b/pflib-net/characters/internals/proficiencies/ArmorProficiency.cs new file mode 100644 index 0000000..d255c29 --- /dev/null +++ b/pflib-net/characters/internals/proficiencies/ArmorProficiency.cs @@ -0,0 +1,18 @@ +namespace pflib_net.characters.internals.characters.internals.proficiencies; + +public class ArmorProficiency(Dictionary values) : IProficiency +{ + private Dictionary Values { get; set; } = values; + + public int GetValue(ProficiencyTypes type, int level) + { + if (Values[type].Equals(ProficiencyValues.None)) + { + return 0; + } + else + { + return level + (int) Values[type]; + } + } +} \ No newline at end of file diff --git a/pflib-net/characters/internals/proficiencies/IProficiency.cs b/pflib-net/characters/internals/proficiencies/IProficiency.cs new file mode 100644 index 0000000..1439c98 --- /dev/null +++ b/pflib-net/characters/internals/proficiencies/IProficiency.cs @@ -0,0 +1,6 @@ +namespace pflib_net.characters.internals.characters.internals.proficiencies; + +public interface IProficiency +{ + public int GetValue(ProficiencyTypes type, int level); +} \ No newline at end of file diff --git a/pflib-net/characters/internals/proficiencies/ProficiencyTypes.cs b/pflib-net/characters/internals/proficiencies/ProficiencyTypes.cs new file mode 100644 index 0000000..ef4703a --- /dev/null +++ b/pflib-net/characters/internals/proficiencies/ProficiencyTypes.cs @@ -0,0 +1,35 @@ +namespace pflib_net.characters.internals.characters.internals.proficiencies; + +public enum ProficiencyTypes +{ + Unarmored, + LightArmor, + MediumArmor, + HeavyArmor, + + Unarmed, + SimpleWeapon, + MartialWeapon, + AdvancedWeapon, + + SkillAcrobatics, + SkillArcana, + SkillAthletics, + SkillCrafting, + SkillDeception, + SkillDiplomacy, + SkillIntimidation, + SkillMedicine, + SkillNature, + SkillOccultism, + SkillPerformance, + SkillReligion, + SkillSociety, + SkillStealth, + SkillSurvival, + SkillThievery, + + LoreBardic, + LoreLoremaster, + LoreOther +} \ No newline at end of file diff --git a/pflib-net/characters/internals/proficiencies/ProficiencyValues.cs b/pflib-net/characters/internals/proficiencies/ProficiencyValues.cs new file mode 100644 index 0000000..bd2c3fa --- /dev/null +++ b/pflib-net/characters/internals/proficiencies/ProficiencyValues.cs @@ -0,0 +1,10 @@ +namespace pflib_net.characters.internals.characters.internals.proficiencies; + +public enum ProficiencyValues: ushort +{ + None = 0, + Trainer = 2, + Expert = 4, + Master = 6, + Legendary = 8 +} \ No newline at end of file diff --git a/pflib-net/conditions/ICondition.cs b/pflib-net/conditions/ICondition.cs new file mode 100644 index 0000000..e3d7cad --- /dev/null +++ b/pflib-net/conditions/ICondition.cs @@ -0,0 +1,6 @@ +namespace pflib_net.characters.internals; + +public interface ICondition +{ + +} \ No newline at end of file diff --git a/pflib-net/pflib-net.csproj b/pflib-net/pflib-net.csproj new file mode 100644 index 0000000..ef04a4d --- /dev/null +++ b/pflib-net/pflib-net.csproj @@ -0,0 +1,10 @@ + + + + net8.0 + pflib_net + enable + enable + + +